SCOW 0 (0 0-FG7IGH9999999949>CGLXXPAGELINE8 (0G:LINE8bX0^LINE809`^BZLINE8 0^MEAS-FP ?? Pi?V<0P@@,k kCP@<0P@MEAS0BCP@@,B[ [[BCP@[<0P@@,i iCP@<0P@MEAS0BCP@@,B\ \\BCP@\<0P@@,k kCP@<0P@MEAS<&CP@P{ ZHP@MEASEPL`<0P@@,w wCP@<0P@MEAS0HCP@@,He eeHCP@e<0P@@,v vCP@<0P@MEAS&0ICP@@,Id ddICP@d<0P@@,u uCP@<0P@MEAS<CP@P] ZHP@MEASfP MPgyHP@MEASn&P 55f HS@Z Ld@GP smMEASP@A@ ( 2OP@( 2LP@@A2HP@ZC P@HH`P@MEASFP LP@P HPREC|Pacific Pageg 3d,,` bfkfXdCustom page 1BBCustom page 2BBCustom page 3BBTITLz RReveilleR R                       dP 0@LT`nx((_K2TEXTAllegro vivace$Allegro ma non troppoj All the dynamics are unofficial and just my suggestions. The last bit is usually played slower - the start is really quite fast. Maybe 180 for the start and more like 140/150 where it is marked non troppo. I've doubled all the time values and gone from 2/4 to 4/4 as I find it easier to read, but of course mathematically it is exactly the same! cresc.decresc.FONTArialMiriam FixedMiriam TransparentTimes New Roman